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DiGiTheca

Digital Artist

Ethics in digital youth work

Ethics is not only a philosophical field of study, it is also a practical and useful set of concepts and rules to help make social interactions pleasant and create a space in which everyone can feel safe and engaged.

Minecraft Character

Simulations and games as learning tools

This topic explores how simulations and learning games transform youth work by creating dynamic and immersive learning experiences

Image by Joshua Hoehne

Definition of Digital Youth Work

Talking about how we see the shift in recent years in the field of youth work, what are the observation in practice and how do we see the changes from face-to-face youth work to a more digital youth work and what does it mean and how does this shift affect our work if it does.

Worker

Planning and organising an activity

For this topic there will be a compilation of different activities within the MCC showcasing phases of planning and steps taken when planning an activity. 

Female Developers

Self-development of youth workers and self-assessment

This topic is going to be about evaluation, what is evaluation, what are the phases of evaluation, how do we plan evaluation in youth work and what are the elements that need to be taken into consideration when doing the evaluation.

Using Smart Phone

Effective communication

​Especially in digital youth work there are many channels and ways of communication that are used to send and receive messages. Basic theories help explore three elements of communication: understanding, sharing, and meaning.

Code

Information verification, data literacy Essentials

 

With the rise of digital information and its impact on society, it is crucial to develop skills that enable us to critically analyse and validate the information we encounter.

Robot

AI and its use in youth work

we will cover the fascinating world of Artificial Intelligence and its positive applications in the realm of youth work. AI has the potential to revolutionise various aspects of youth development, from education and mentorship to mental health support and career guidance.

Data Technology

Digitalisation of youth work

Digital youth work is not static, it’s a long-lasting process of adjusting youth work activities and responding to social or technological developments or trends, which are also affecting young people and their future.

News Cameraman

Introduction to Media Literacy and critical thinking

The purpose of this topic is to delve into the role of media literacy and critical thinking within the sphere of youth work.

Digital Gadget

Reaching disadvantaged youth/youth with fewer opportunities through digital tools

We worked on creating a podcast which will be a powerful way to raise awareness and share valuable insights. We collaborated with an NGO that works with disadvantaged people and supports them in digitalization in order to get firsthand experiences and knowledge

Image by Jason Goodman

Media communication and making

Media communication and making encompass the creation and dissemination of content through various media channels. It involves utilizing tools such as photography, videography, graphic design, and social media platforms to express ideas, share stories, and engage with audiences

Image by Brooke Cagle

How to enhance youth work through free digital tools: online meetings and webinars

Enhancing youth work through free digital tools, such as online meetings and webinars, presents valuable opportunities for engagement, learning, and collaboration.

Chatting Over Coffee

Conflict Resolution in Youth Work

Conflict resolution in youth work plays a crucial role in creating a safe and supportive environment for young people. It involves the proactive management and resolution of conflicts that may arise within youth work settings.

Children's Storybook

Storytelling in digital youth work

will present some valuable information about the importance of Storytelling in youth work.

Protesting

Right and limits in the online space - Freedom of speech, copyright, GDPR

This course aims to provide a comprehensive understanding of the key rights and limitations that individuals encounter in the digital world.

Digital Youth Work

This project was funded by the European Union's Erasmus+ Programme under Grant Agreement 2022-1-SK02-KA220-YOU-000088662 and 2019-3-SK02-KA205-002312.The content of this platform represents the views of the authors only and is their sole responsibility.The European Commission does not accept any responsibility for use that may be made of the information contained in this platform.

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